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Self-scaling Kinematic Hand Skeleton for Real-time 3D Hand-finger Pose Estimation
Kristian Ehlers
, Jan Helge Klüssendorff
Institute of Computer Engineering
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Dive into the research topics of 'Self-scaling Kinematic Hand Skeleton for Real-time 3D Hand-finger Pose Estimation'. Together they form a unique fingerprint.
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Medicine and Dentistry
Finger
100%
Skeleton
100%
Health Care Cost
50%
Least Square Analysis
50%
Gesture
50%
Computer Science
Pose Estimation
100%
Computer Hardware
50%
Graphics Processing Unit
50%
Human Robot Interaction
50%
Estimation Algorithm
50%
Simulated Data
50%
Engineering
Simulated Data
50%