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Persuasion Mobility in Ambient Intelligence

Lukas Ruge, Andreas Schrader

Abstract

Persuasion can be archived with much greater impact using ambient intelligence. Ambient systems may be used to positively influence users’ behavior, especially with regard to healthcare. Unfortunately, current state-of-the-art persuasive ambient systems use either mobile devices or are statically bound to dedicated infrastructure. In this paper, we introduce the concept of persuasion mobility. This supports continuous persuasion even when users move between different environments. Besides a discussion of the potential benefits of this approach, we analyze current and developing technological building blocks towards a persuasion mobility architecture.
Original languageEnglish
Pages1-4
Number of pages4
Publication statusPublished - 01.09.2013
Event3th International Conference on Ambient Computing, Applications, Services and Technologies - Porto, Portugal
Duration: 29.09.201303.10.2013

Conference

Conference3th International Conference on Ambient Computing, Applications, Services and Technologies
Abbreviated titleAMBIENT 2013
Country/TerritoryPortugal
CityPorto
Period29.09.1303.10.13

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 3 - Good Health and Well-being
    SDG 3 Good Health and Well-being
  2. SDG 9 - Industry, Innovation, and Infrastructure
    SDG 9 Industry, Innovation, and Infrastructure
  3. SDG 11 - Sustainable Cities and Communities
    SDG 11 Sustainable Cities and Communities
  4. SDG 12 - Responsible Consumption and Production
    SDG 12 Responsible Consumption and Production

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