Abstract
An interactive stack is a software component which stores data in a last in/first out strategy. The regular behaviour of an interactive stack captures all input streams of push and pop commands which do not lead to a stack underflow. We investigate the behaviour of interactive stacks for input streams outside the service domain. We specify a fault sensitive stack, a fault tolerant stack, a robust stack, and a fault correcting stack. We subsequently implement them by state transition machines introducing a control state and a data state. Beyond the case study, we phrase general conditions and adequate notions for modelling partial services of interactive components.
Original language | English |
---|---|
Title of host publication | Fourth International Conference on Information Technology (ITNG'07) |
Number of pages | 8 |
Publisher | IEEE |
Publication date | 28.08.2007 |
Pages | 693-700 |
Article number | 4151763 |
ISBN (Print) | 0-7695-2776-0 |
DOIs | |
Publication status | Published - 28.08.2007 |
Event | 4th International Conference on Information Technology-New Generations - Las Vegas, United States Duration: 02.04.2007 → 04.04.2007 Conference number: 70126 |