Abstract

Learning in Mixed Realities (Mixed Reality Learning) combines Situated Learning and eLearning. It uses a well-balanced mixture of learning in the physical context and computer-supported learning with contextualized information access. A physical environment and the physical objects contained within the learning environment are tightly connected to digital information and computer-controlled learning procedures. The digitally enriched physical space for the activities is designed as an Ambient Environment where embedded, mostly invisible computers provide hardware- and software-based functionality attached to the room and its objects. Objects in the environment are designed as Tangible Objects with intertwined physical and digital properties. As a result, the learner encounters a natural learning context enhanced by eLearning functionality. The strength of Situated Learning is combined with the strength of Computer-Based Instruction....
Original languageEnglish
Title of host publicationEncyclopedia of the Sciences of Learning
EditorsNorbert M. Seel
Number of pages4
Place of PublicationBoston, MA
PublisherSpringer US
Publication date2012
Pages2284-2287
ISBN (Print)978-1-4419-1427-9
ISBN (Electronic)978-1-4419-1428-6
DOIs
Publication statusPublished - 2012

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