Abstract
Mass casualty incidents pose a great challenge for emergency medical services, especially as many emergency personnel have little experience and routine relating to them. On the one hand, there is a rare occurrence and on the other hand, possibilities for training are restricted and have a large organizational effort. Virtual reality training simulations could close a gap in training, if usability and immersion are ensured. In this contribution, the human-centered development of such a simulation is explained. The chosen development process model considers the special characteristics of vocational and continuing education and training. For instance, the user group of trainees eventually does not have expert knowledge for the analysis of the context as this shall be acquired by the training. Based on the findings, the authors conclude on the use of human-centered development processes in the context of trainings.
Original language | German |
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Title of host publication | DeLFI Workshops 2018 : Proceedings der Pre-Conference-Workshops der 16. E-Learning Fachtagung Informatik co-located with 16th e-Learning Conference of the German Computer Society (DeLFI 2018) |
Editors | Daniel Schiffner |
Number of pages | 12 |
Publisher | CEUR-WS.org |
Publication date | 01.01.2018 |
Publication status | Published - 01.01.2018 |