ELBlocks - An Interactive Semantic Learning Platform for Tangibles

David Bouck-Standen, Marco Schwandt, Thomas Winkler, Michael Herczeg

Abstract

This paper describes and discusses work in progress. With Tangicons and SpelLit we have developed tangible learning games using physical Sifteo Cubes. From this idea we evolved to a web-based platform running the games on mini-tablets. The new approach we introduce in this contribution focuses on Electronic Learning Blocks (ELBlocks), which integrate with our semantic repository, the Network Environment for Multimedia Objects (NEMO) hence interconnecting with all applications and devices of the Ambient Learning Spaces (ALS) research platform.
Original languageEnglish
Number of pages6
DOIs
Publication statusPublished - 01.09.2016
EventMensch und Computer 2016 - Aachen, Germany
Duration: 04.09.201607.09.2016
http://muc2016.mensch-und-computer.de/

Conference

ConferenceMensch und Computer 2016
Country/TerritoryGermany
CityAachen
Period04.09.1607.09.16
Internet address

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