Abstract
A large-scale dynamic runtime deployment of existing and future interaction techniques remains an enduring challenge for engineering real-world pervasive computing ecosystems (ambient spaces). The need for innovative engineering solutions to tackle this issue increases, due to the ever expanding landscape of novel natural interaction techniques proposed every year to enrich interactive eco-systems with multitouch gestures, motion gestures, full body in motion, etc. In this paper, we discuss the implementation of Interaction Plugins as a possible solution to address this challenge. The discussed approach enables interaction techniques to be constructed as standalone dynamically deployable objects in ambient spaces during runtime.
| Original language | English |
|---|---|
| Title of host publication | Human-Centered Software Engineering |
| Editors | Stefan Sauer, Cristian Bogdan, Peter Forbrig, Regina Bernhaupt, Marco Winckler |
| Number of pages | 17 |
| Volume | 8742 |
| Place of Publication | Berlin, Heidelberg |
| Publisher | Springer Berlin Heidelberg |
| Publication date | 01.09.2014 |
| Pages | 73-89 |
| ISBN (Print) | 978-3-662-44810-6 |
| ISBN (Electronic) | 978-3-662-44811-3 |
| DOIs | |
| Publication status | Published - 01.09.2014 |
| Event | 5th International Conference on Human-Centred Software Engineering - Paderborn, Germany Duration: 16.09.2014 → 18.09.2014 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
-
SDG 3 Good Health and Well-being
-
SDG 9 Industry, Innovation, and Infrastructure
-
SDG 11 Sustainable Cities and Communities
-
SDG 12 Responsible Consumption and Production
Fingerprint
Dive into the research topics of 'Dynamic Interaction Plugins Deployment in Ambient Spaces'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver