Gestural interactions will continue to proliferate, enabling a wide range of possibilities to interact with mobile, pervasive, and ubiquitous environments. Particularly, motion gestures are getting an increasing attention amongst researchers. Likewise, a large adoption of motion gestures is noticeable on a commercial level. Motion gestures research strives to utilize the human body potential for interaction with interactive ecosystems. Despite the innovation and development in this field, we believe that describing motion gestures remains an unsolved challenge for the community to tackle and the effort in this direction is still limited. In our research, we focus on describing the human body movements for motion gestures based on movement description languages (particularly, Labanotation). In this paper, we argue that without adequate descriptions of gestural interactions, the engineering of interactive systems for large-scale dynamic runtime deployment of existing and future interaction techniques will be greatly challenged.
|Journal||CEUR Workshop Proceedings|
|Number of pages||7|
|Publication status||Published - 01.01.2014|