Real-Time Resampling of Medical Images Based on Deformed Tetrahedral Structures for Needle Insertion VR-Simulation

Martin Meike, Dirk Fortmeier, André Mastmeyer, Heinz Handels

Abstract

To provide real-time visualization of deformed volumetric image data for virtual surgery simulation, a resampling algorithm based on deformed tetrahedral structures has been developed. Deformations of the tetrahedral mesh are computed by a soft-tissue simulation. The major advantage of this approach is the possibility to use the resampled image data in different rendering methods such as ray casting, simulated ultrasound or simulated X-ray imaging. To achieve real-time capability, the algorithm was parallelized on the GPU using Nvidia Cuda. Performance measurements have been done on different mesh resolutions. For a subset of 1688 tetrahedrons, short resamplings times of around 2.3 ms are measured on an Nvidia GTX 680, endorsing the algorithm for real-time application.
OriginalspracheEnglisch
TitelBildverarbeitung für die Medizin 2015
Seitenumfang6
Herausgeber (Verlag)Springer Vieweg, Berlin Heidelberg
Erscheinungsdatum25.02.2015
Seiten443-448
ISBN (Print)978-3-662-46223-2
ISBN (elektronisch)978-3-662-46224-9
DOIs
PublikationsstatusVeröffentlicht - 25.02.2015
VeranstaltungWorkshop on Bildverarbeitung fur die Medizin 2015 - Universität zu Lübeck, Lübeck, Deutschland
Dauer: 15.03.201517.03.2015

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