Abstract
Evolutionary computation provides methods to automatically generate controllers for swarm robotics. Many approaches rely on optimization and the targeted behavior is quantified in form of a fitness function. Other methods, like novelty search, increase exploration by putting selective pressure on unexplored behavior space using a domain-specific behavioral distance function. In contrast, minimize surprise leads to the emergence of diverse behaviors by using an intrinsic motivation as fitness, that is, high prediction accuracy. We compare a standard genetic algorithm, novelty search and minimize surprise in a swarm robotics setting to evolve diverse behaviors and show that minimize surprise is competitive to novelty search.
| Originalsprache | Englisch |
|---|---|
| Titel | GECCO '20: Proceedings of the 2020 Genetic and Evolutionary Computation Conference Companion |
| Seitenumfang | 2 |
| Herausgeber (Verlag) | Association for Computing Machinery |
| Erscheinungsdatum | 08.07.2020 |
| Seiten | 83–84 |
| ISBN (Print) | 978-1-4503-7127-8 |
| DOIs | |
| Publikationsstatus | Veröffentlicht - 08.07.2020 |
| Veranstaltung | 2020 Genetic and Evolutionary Computation Conference - Cancun, Mexico Dauer: 08.07.2020 → 12.07.2020 Konferenznummer: 161684 |
UN SDGs
Dieser Output leistet einen Beitrag zu folgendem(n) Ziel(en) für nachhaltige Entwicklung
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SDG 9 – Industrie, Innovation und Infrastruktur
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