Abstract
Scientific publications can be challenging for non-experts due to their complex concepts, technical terminology, and detailed descriptions of results. Interactive simulations can be used as a powerful way to communicate scientific progress to non-experts, providing a more engaging and hands-on experience that can help users understand complex processes. In this paper, we present a prototype of an interactive simulation for the ``Networking during Infectious Diseases Model'' (NIDM), which integrates theory from sociology, health psychology, and epidemiology to explore the interplay between social networks and the spread of infectious diseases. The prototype was developed using user-centered design and formatively evaluated. The goal of the contribution is to open the discussion on the evaluation of the prototype and to enhance the intuitive understanding of self-protective behavior and distancing measures following the outbreak of COVID-19. The results highlight the potential of interactive simulations as a tool for science communication and public engagement.
| Originalsprache | Englisch |
|---|---|
| Titel | Social Computing and Social Media |
| Redakteure/-innen | Adela Coman, Simona Vasilache |
| Seitenumfang | 16 |
| Erscheinungsort | Cham |
| Herausgeber (Verlag) | Springer Nature Switzerland |
| Erscheinungsdatum | 09.07.2023 |
| Seiten | 355-370 |
| ISBN (Print) | 978-3-031-35927-9 |
| DOIs | |
| Publikationsstatus | Veröffentlicht - 09.07.2023 |
UN SDGs
Dieser Output leistet einen Beitrag zu folgendem(n) Ziel(en) für nachhaltige Entwicklung
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SDG 3 – Gesundheit und Wohlergehen
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SDG 4 – Qualitativ hochwertige Bildung
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SDG 8 – Angemessene Arbeitsbedingungen und wirtschaftliches Wachstum
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SDG 9 – Industrie, Innovation und Infrastruktur
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SDG 11 – Nachhaltige Städte und Gemeinschaften
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SDG 13 – Klimaschutz
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SDG 16 – Frieden, Gerechtigkeit und verlässliche Institutionen
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